$OpenBSD: patch-src_gldrv_hashtable_3d_h,v 1.1 2017/06/01 11:29:12 espie Exp $

Index: src/gldrv/hashtable_3d.h
--- src/gldrv/hashtable_3d.h.orig
+++ src/gldrv/hashtable_3d.h
@@ -37,7 +37,7 @@ class Hashtable3d
     }
 public:
 ///Hashes a single value to a value on the collide table truncated to all 3d constraints.  Consider using a swizzle
-    int hash_int( const double aye )
+    static int hash_int( const double aye )
     {
         return ( (int) ( ( (aye < 0) ? (aye
                                         -COLLIDETABLEACCURACY) : aye )
